INTRODUCTION:
I am currently a Maya Generalist living in Hampshire in the
south of England. In
April 2011 I attended the Games Art Production course at the
highly respected Escape Studios in London. It was an intense,
full time, 3 month course taught by industry professionals
(an ex-lead artist at SCEE). The course covered various Game
Industry skills and pipelines (e.g. Maya modelling, Normal
mapping, ZBrush, Texturing, Modular assets, UDK, Shaders,
Lighting, etc). Upon completion I received an Autodesk Certificate.
I have 6+ years of industry experience using Maya. I am currently
looking for roles as an environment artist. My long term ambition
is to work on RPGs, 3rd person action games or First Person
shooter.
I am creative, enthusiastic, like to learn new skills and
have proven problem-solving ability. I am an achievement driven,
responsible individual. I have a keen interest in art and
design and have a good eye for detail. I am passionate about
games, not just their art, but their design and gameplay.
I have a good sense of humour and like to work in a team.
SOFTWARE:
Maya (modelling, animation,
unwrapping UVs), Photoshop (texturing), ZBrush (environment
modelling, retopo, texturing), Crazy Bump, AfterEffects, UDK/Unreal
Engine, XNormal, SpeedTree, Dreamweaver, Premiere, Concepts
& Drawing.
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