NISSAN 350Z (2006)

2500 tri's. 1x512 Col map
Maya
. Photoshop

No polygon limit to this, just keeping the details as low as possible. Created in a few days. Originally created to test Battlefield 2's import and export function. And to set up models as vehicles. Going for a realistic look, rather than any particular style.The texturing is just a colour map. No fancy materials. Rendered in Mental Ray.