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NISSAN 350Z (2006)
2500 tri's. 1x512 Col map
Maya. Photoshop
No polygon limit
to this, just keeping the details as low as possible. Created in
a few days. Originally created to test Battlefield 2's import and
export function. And to set up models as vehicles. Going for a realistic
look, rather than any particular style.The texturing is just a colour
map. No fancy materials. Rendered in Mental Ray.
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